Lorien Trust
Races

 

 

Erdreja is a land of varying cultures, races and creatures. The Heartland region, the focus of the known world is situated in the Northern Hemisphere, and is well provided with a multitude of peoples who hold vastly differing values and ideals.

The races that can be found here and across the whole of Erdreja are varied. There are hundreds of different races have been placed in to several racial classes. These classes are explained in some detail over these pages with some guides to background and role playing of these classes.

 
Category
Racial Group
Individual Races
Existential
Caledonian, Norscan, Teutonian
Beast Bear, Wolf, Sheep, Cow
Plant Shambling Mound, Oak Tree
Mineral Golem, Clockwork man, Gargoyle
Elder Races
Dark Dwarf, Duegear
Sea Elf, Wood Elf, Sylvan
Fairy, True Fey, Seelie, Gelf
Ogre, Troll, Trollkin
Younger Races
Beastman, Catkin, Bugbear, Wolfkin
Drow, Dark Elf, Norn
Kender, Hobbit, Wee Folk
Goblin, Hobgoblin, Orc, Blackorc
Planar Ancestral Spirit, Daeva, Archon, Avatar
Daemon Imps, Demonkin, Overlord
Elemental Zephyr, Servitor, Ifrit, Djinn
Voidkin, Half-Fiend, Half-construct

"Racial Group"
= Not a playable race without supporting lammie.
*
= Default race if none other are chosen.

The list above provides links to the specific racial class alternatively the page links below are available to read through them in the order presented above.

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Rules
Background
Factions
Guilds
Races
Magic
 
 

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